Lil Nas X - STAR WALKIN’

For Lil Nas X’s STAR WALKIN’ artwork, I worked with Hugo Richel to create the liquid effect surrounding the eye.
Starting from a sphere placed over the eye, I built the ripples procedurally, combining wave-driven deformations, VDB operations, and custom wrangles. To make the result feel less perfect and more organic, I blended in a small water simulation for the splash and droplets.
With roughly two days to deliver, the focus was on getting the right shape and movement without building a heavy simulation. I passed the finished geometry to Hugo, who handled its integration into the artwork and the final render.
Credits
- Client
- Lil Nas X
- Role
- Procedural Modeling, Liquid Effects, and Simulation
- Tools
- Houdini
Team
- Artistic Direction & Design
- Amberpark
- Photographer
- Le3ay
- Styling
- Bloodyosiris
- Styling Assistant
- Leecyaa
- Make-up
- Grace_pae
- Hair
- Theonlycm123
- 3D Direction, Final Integration & Rendering
- Hugo Richel
- VFX Production
- Onshore Studio
- Beauty Retouch & Compositing
- Le3ay
- Digital Technician & Photo Assistant
- davidejung_
- Gaffer
- louistinsley
- Production Company
- radiancepictures
- Executive Producer
- nuertaqa
- Producer
- saskiadbn
- Production Assistant
- ah_bo_bo_bo


