Lil Nas X - STAR WALKIN’

Year
2022
Client
Lil Nas X
Discipline
Procedural Modeling & Liquid Effects
Role
Procedural Modeling, Liquid Effects, and Simulation
Close-up of a dark-skinned eye whose iris is replaced by clear, rippling liquid; a thin stream of water leaves it and ends in a small glassy star with a few droplets.

For Lil Nas X’s STAR WALKIN’ artwork, I worked with Hugo Richel to create the liquid effect surrounding the eye.

Starting from a sphere placed over the eye, I built the ripples procedurally, combining wave-driven deformations, VDB operations, and custom wrangles. To make the result feel less perfect and more organic, I blended in a small water simulation for the splash and droplets.

With roughly two days to deliver, the focus was on getting the right shape and movement without building a heavy simulation. I passed the finished geometry to Hugo, who handled its integration into the artwork and the final render.

Credits

Client
Lil Nas X
Role
Procedural Modeling, Liquid Effects, and Simulation
Tools
Houdini

Team

Artistic Direction & Design
Amberpark
Photographer
Le3ay
Styling Assistant
Leecyaa
Make-up
Grace_pae
3D Direction, Final Integration & Rendering
Hugo Richel
VFX Production
Onshore Studio
Beauty Retouch & Compositing
Le3ay
Digital Technician & Photo Assistant
davidejung_
Production Company
radiancepictures
Executive Producer
nuertaqa
Producer
saskiadbn
Production Assistant
ah_bo_bo_bo

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