Imaginary Territories

Year
2020
Discipline
3D Environments, Animation & Look Development
Role
3D Design, Animation, and Look Development
0:00–:––
Space 01
0:00–:––
Space 02
0:00–:––
Collab
Aerial render of rolling hills textured in purple, lime green and blue, with smooth grey channels winding between them and a few pale peaks.
Close aerial render of a ridged mountain slope in pink, orange and pale blue, streaked with dark veins.
Aerial render of eroded terrain in deep blue and white, crossed by dark gullies and edged with bands of orange and magenta.
A dense, branching cluster of orange, purple and white beads grows out from a dark industrial column.
A large sphere of glossy blue, violet and black petals blooms against a black background.
Close-up of a billowing mass of tiny silver, white, lilac and orange beads, with a bright orange patch at its centre.
Close-up of rolling waves of thousands of small metallic, purple, orange and yellow beads.
Close-up of a weathered white aircraft part trimmed with pink bars, resting on terrain textured in purple and green.
Open printed book: on the left page, a render of a blue and multicoloured organic form between metal structures; on the right, a chapter titled in French about fiction and reality.
Open printed book: a wireframe terrain and a short French text on the left page; on the right, a purple and green terrain render with thumbnails and two topographic graphs.

Imaginary Territories is an exploratory visual project created with designer Chloé Grienenberger, imagining colourful alternative worlds through a mix of 3D imagery and graphic design.

I developed the 3D side of the project, from environments and animation to a blooming-flower simulation, texturing, lighting, and rendering. I spent several weeks experimenting with techniques and developing the visual language of these imagined landscapes: it was as much a learning process as a finished creative project.

Chloé brought the imagery together through editorial layout, typography, and additional 2D motion design.

Credits

Role
3D Design, Animation, and Look Development
Tools
Houdini, Gaea, and Redshift

Team

Graphic Design, Layout, Typography & 2D Motion Design
Chloé Grienenberger

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