Deathpact-
Project realized with
Aeforia
for the CGI.
The idea is to transcribe a visual atmosphere from the sounds already made by Deathpact. With Alexy we brainstormed ideas taking into account the
technical
possibilities and speed of execution in order to fit within budgets. The work was split in two, Alexy took care of the graphics rendering (materials, light, cameras) and character animations. My part is everything related to simulation and procedural animation (evolutions, smokes, phyllotaxis, fluids). The workflow between Houdini and Cinema 4D took place with alembics (.abc).
— ROLE
Simulation
— SOFTWARE
Houdini
— DATE
2020
Simulation
Animation
— SOFTWARE
Houdini
— DATE
2020