Unreal Engine - RnD - Some works left at the state of research made on Unreal Engine and Houdini.
Just from a drawing, my tool is able to model a whole circuit in an automatic way.
— ROLEHoudini Engine
The growth of the plant is made on Houdini from a rig, so I was able to export the animation of it in fbx in Unreal.
Procedural plants made in Houdini, comptatible with Pivot Painter effects in Unreal Engine. Kind of system who apply generative animation to well configured FBX, like growing effect, wind and many other options.